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Design and Implementation of the Internet of Things Virtual Art Exhibition Hall for Intelligent Computing

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DOI: 10.23977/artpl.2024.050403 | Downloads: 74 | Views: 1027

Author(s)

Jiaji Zhou 1, Jiabai Jin 1

Affiliation(s)

1 College of Art and Design, Changchun Humanities and Sciences College, Changchun, Jilin, 130000, China

Corresponding Author

Jiabai Jin

ABSTRACT

Since the rapid development of high-tech in modern society, the concept of virtual art museum has aroused extensive discussion in society. Although its application scope is not very wide at present, most exhibitions are still more inclined to physical exhibitions. However, the technology of virtual exhibitions is very mature at present, and some countries are gradually replacing physical exhibitions with virtual exhibitions, hoping to spread culture, better protect artworks, and reduce the consumption of artworks. However, virtual exhibitions generally have high technical requirements for designers, because the virtual exhibition covers the entire physical exhibition hall, and the psychological needs of the audience must also be considered. Therefore, the design and implementation of virtual art museums has always been a subject that many scholars like to study. Scholars have studied the design and implementation of virtual exhibitions from different perspectives, and the research reports obtained are also very close to reality. However, the application of intelligent computing to study virtual art museums is relatively rare, so in order to better achieve the effect of the design and implementation of virtual art museums, this study takes the virtual art museum model as an example to deeply discuss the design and implementation process of virtual art museums. The new problems and coping strategies faced in the art gallery, the method of intelligent computing is adopted, the design and implementation problems of the art museum are analyzed, and the collision detection and simulation prediction experiments are carried out. The results show that the intelligent algorithm in this paper is better than the original the collision detection algorithm improves the efficiency by about 10%-15%, and the larger the scale of the scene, the higher the improvement efficiency of the algorithm. And the average prediction model accuracy is 1.30, 1.36 and 1.29 percentage points higher than other models. This greatly improves the efficiency of creating virtual exhibition halls. Therefore, in order to promote the better development of virtual exhibition halls, the application of intelligent computing should be studied more fully.

KEYWORDS

Virtual Exhibition Hall, Art Exhibition Hall, Intelligent Computing, Internet of Things

CITE THIS PAPER

Jiaji Zhou, Jiabai Jin, Design and Implementation of the Internet of Things Virtual Art Exhibition Hall for Intelligent Computing. Art and Performance Letters (2024) Vol. 5: 12-22. DOI: http://dx.doi.org/10.23977/artpl.2024.050403.

REFERENCES

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